
Layers Studio in Adventure AI turns a generated image into a layered PSD you can move, recompose, and finish in Photoshop.
The Hook
“(No spoken dialogue — Ambient electronic score with pizzicato synths and sub-bass establishes a rhythmic pulse.)”
Product Reveal
“(No spoken dialogue — The rhythmic pulse continues, building subtle energy.)”
Feature Teaser
“(No spoken dialogue — The electronic score maintains its driving rhythm.)”
Call to Action
“(No spoken dialogue — The audio track builds energy with a high-energy audio transition/riser at [0:40], culminating in a sharp, impactful sound at [0:41] followed by silence.)”
Synthesizable in Remotion · key components of the ai-creative-tool-launch template.
Individual elements within a composite image are highlighted and then sequentially hidden or revealed, demonstrating their independent layer status. This is often accompanied by a corresponding highlight in a UI layer panel.
Use `Sequence` and `AbsoluteFill` for the base image. For each layer, render a `Still` component with `AbsoluteFill` and `z-index`. Control visibility with `spring` or `interpolate` on `opacity` and `scale` based on `currentFrame` and `delay` for sequential reveals. Use `Path` or `Rect` components with `stroke` and `fill` for bounding box highlights, animating `stroke-dashoffset` for a drawing effect.
A bounding box appears around an object in an image, indicating it's selectable. This box can then be subtly animated to show a 'drag' or 'resize' interaction, often with pixel readouts.
Render a `Rect` component with `stroke` and `fill='transparent'` for the bounding box. Animate `x`, `y`, `width`, `height` properties using `spring` or `interpolate` to simulate selection and manipulation. Overlay `Text` components for pixel dimensions, animating their `opacity` and `translateY`.
A digital image or UI seamlessly transitions into another application's interface (e.g., a custom tool to Photoshop), maintaining visual context and elements.
Pre-render or use `Img` components for both the source UI and the target application screenshot. Use `AbsoluteFill` and `z-index` to layer them. Animate `opacity` and `scale` of the source UI to fade out while the target application fades in. Crucially, align common elements (like the image itself or layer panels) using `transform` and `clipPath` to create the illusion of a single continuous environment.
Purpose. Introduce the brand and the core problem/solution in a concise, intriguing way.
Execution. Minimalist text animations on a gradient background, setting a clean, modern tone.
Purpose. Visually explain the product's core functionality: converting a flat image into editable layers.
Execution. Detailed UI walkthrough, highlighting layer detection, selection, and manipulation within the custom application.
Purpose. Showcase the product's compatibility and workflow with industry-standard tools.
Execution. Seamless transition into Photoshop, demonstrating the PSD export and continued editing capabilities.
Purpose. Provide a clear call to action and reinforce brand identity.
Execution. Clean logo reveal and website URL, accompanied by a high-energy audio climax.
Objective
Launch a new AI-powered video editing tool called 'SceneSplitter' that automatically separates a single video clip into multiple editable layers (foreground, background, specific objects).How the recipe adapts
The LayeredObjectReveal primitive would be adapted to show a video frame being analyzed, with bounding boxes appearing around detected objects, and then each object fading in/out as a separate 'layer' in a custom UI. The UIDraggableHighlight primitive would demonstrate selecting and moving a foreground object within the video frame. The SeamlessAppTransition would show the layered video project exporting and opening directly in a professional NLE like Premiere Pro, with each layer as a separate track.Scene durations (4 scenes, 45s)
Key Remotion components

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