cocktail peanut

cocktail peanut · Launch Video Breakdown: Hook, Pacing & Motion Design

AI4AnimationPy 1-Click Launcher --- Every frame is generated, not authored. An animation engine that uses AI to GENERATE every next pose in realtime, instead of human animators having to build fram…

Creative ToolsLaunchApril 25, 2026@cocktailpeanut
0:00 · The Hook · AI-Powered Character Animation Showcase
0:00 / 0:00

Scene-by-scene timeline & spoken transcript

  1. The Hook

    AI-Powered Character Animation Showcase

    “(No spoken dialogue — Silent video with ambient visual focus.)”

    On screen
    AI4AnimationPy 2.22 GB Open Web App Terminal Settings Run DEV FILES Ask AI Community Human Animal Dark Light RENDER ASSET frenchbulldog2.glb loaded ... Import GLB Default EXAMPLES Frenchbulldog 2 Reset VIEW Live Skeleton Fit Rig ACTION Apply Auto MARKS Head Hips Tail Align Clear PINS YAW -90 +90 ORIENT Flip Mirror YAW 0° PITCH 0° ROLL 0° SCALE 1.00 WIDTH 1.00 LENGTH 1.00 LIFT 0.00 FORE/AFT 0.00 CONTROL Manual Path Play Clear Loop Show path Queue waypoints Paused 1/1 Following 1/1 dachshund.glb loaded ... Dachshund Catbus Corgi Frenchbulldog Frenchbulldog 2 Whitecat Built-in Geno Body - GL... Import a rigged/texturized GLB. Texturizer outputs should preserve the Geno rig. Choose example Style: Dinosaur BigSteps Chicken Dinosaur DragLeftLeg HandsBetweenLegs Idle Connected 68 FPS 38 srv 8 ms Inf 59:51 HandsBetweenLegs LegsApart LeanRight Neutral OnHeels Star Zombie INPUT: PATH KEYBOARD L R Move
    Camera
    Static, wide shot of a 3D animation workspace, focusing on the central character model. Slight camera pan and zoom to highlight UI interactions.
    Motion
    Rapid-fire sequence of UI interactions (dropdowns, button clicks) demonstrating quick model and animation style changes. Characters instantly re-rig and animate.
  2. Product Reveal

    Diverse Character Rigging & Animation

    “(No spoken dialogue — Silent video with ambient visual focus.)”

    On screen
    Human Animal Dark Light RENDER ASSET Skeleton editing disabled Import a rigged/texturized GLB. Texturizer outputs should preserve the Geno rig. EXAMPLES Chucky 3 Reset VIEW Show Skeleton Edit Skeleton ACTION Apply Auto YAW -90 +90 ORIENT Flip Mirror YAW 0° PITCH 0° ROLL 0° SCALE 1.00 WIDTH 1.00 LENGTH 1.00 LIFT 0.00 FORE/AFT 0.00 GUIDE CONTROL Manual Path Play Clear Loop Show path Homer Lego Lego 2 Nezuko Person Pragmata Pragmata 3 Pragmatat 2 Standing Cat
    Camera
    Consistent static wide shot, maintaining focus on the central 3D viewport.
    Motion
    Seamless, instant swapping of diverse 3D character models (Chucky, Homer, Lego, Cat) demonstrating the tool's versatility in rigging and applying animations across different forms.
  3. Feature Teaser

    Real-time AI Pose Generation

    “(No spoken dialogue — Silent video with ambient visual focus.)”

    On screen
    (No on-screen text)
    Camera
    Static wide shot, occasionally zooming slightly to highlight specific character movements or UI elements.
    Motion
    Demonstration of real-time pose generation. A character follows a user-drawn path, with AI instantly generating natural-looking poses and movements. Smooth, continuous animation.
  4. Call to Action

    Advanced Control & Customization

    “(No spoken dialogue — Silent video with ambient visual focus.)”

    On screen
    (No on-screen text)
    Camera
    Static wide shot, with occasional close-ups on UI sliders and controls to emphasize granular adjustments.
    Motion
    Interactive manipulation of character attributes (e.g., limb length, body proportions) and real-time application of various animation styles (e.g., 'BigSteps', 'Zombie'). The character adapts instantly to changes, showcasing the AI's flexibility.

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