Figma

Figma · Launch Video Breakdown: Hook, Pacing & Motion Design

Create skills with an agent inside Figma, publish them to Community, save others' skills, and try them directly via the "/" command.

Creative ToolsLaunchAugust 13, 2026@figma
0:00 · The Hook · AI Agent Skill Creation
0:00 / 0:00

Scene-by-scene timeline & spoken transcript

  1. The Hook

    AI Agent Skill Creation

    “(No spoken dialogue — The track begins with a slow, evolving synth pad, creating an ethereal atmosphere. At 0:08, a subtle riser begins.)”

    On screen
    What do you want to do? Generate mobile screens Summarize canvas content Create plugins and shaders I want to create a skill that adds simple motion effects to selected elements based on the content of each element. I'll read the relevant skills for managing custom skills and applying motion, then help you create this. Great idea! I'll draft a skill that analyzes selected elements' content and applies fitting motion effects. Here's what I'm thinking: Code block name: motion-effect description: Adds simple motion effects to selected elements # Content-Based Motion Apply simple, tast Show more motion-effect Adds simple motion effects to selected elements based on each element's content — text fades in, images scale up, buttons bounce, icons spin, etc. Use Manage Your motion-effect skill is saved! You can invoke it anytime by typing /motion-effect with elements selected. It'll analyze each element's content type — headings, body text, images, icons, buttons, cards, shapes — and apply a fitting motion effect with staggered timing. Let me know if you'd like to tweak anything or try it out!
    Camera
    Static, close-up screen capture of the Figma interface, focusing on the AI agent chat window and code generation.
    Motion
    Typing animation, smooth scrolling of chat interface, subtle UI element reveals.
  2. Product Reveal

    Applying & Managing Skills

    “(No spoken dialogue — A rhythmic pulse begins at 0:10, building anticipation.)”

    On screen
    Epoch / Mobile / Browse Design Proto Frame Position X 0 Y 0 Auto layout W 430 Hug Clip content + Make it pop with /motion| Skilled commands /motion-effect Apply a simple motion effect to a selected image or vector in Figma using Figma's native motion tool. Picks a motion that semantically matches what the content depicts — a bird flaps, a car drives, a person breathes, a circle pulses. Use when the user says "animate this", "add motion", "motion-ify", "make it move", or invokes /motion-effect, especially when a Figma node is selected or a figma.com URL is shared. Only visible to you Verifying motion All the motion is in place on # Epoch / Mo . Here's what I added: • EPOCH wordmark — scales up from 92% with a fade-in for a subtle reveal • Featured Scapes — slides up 30px + fades in • Trending Sounds — same motion, slightly delayed • Featured Packs — same motion, delayed a bit more • Status bar & home indicator — gentle fades Everything is choreographed with staggered timing so the sections cascade in sequence, giving it that "pop" feel. Hit play on the timeline to preview it! How does it look? Motion was edited Play animation Current version Undo Ask for changes System/Home Indicator Opacity Position Y Featured Packs Position Y Opacity Trending Sounds List Position Y Opacity Featured Scapes Position Y 177 Opacity 100% Add images and files Attach Figma file Web search Libraries Connectors Skills Use skills Add skill Manage skills Created by RadCollabFig Your teams + motion-effect Description Apply a simple motion effect to a selected image or vector in Figma using Figma's native motion tool. Picks a motion that semantically matches what the content depicts — a bird flaps, a car drives, a person breathes, a circle pulses. Use when the user says "animate this", "add motion", "motion-ify", "make it move", or invokes /motion-effect, especially when a Figma node is selected or a figma.com URL is shared. Created by Designer Last updated August 5, 2026 Instructions 1 v # motion-effect 2 3 Apply a simple, simple motion to a selected image or vector. The motion 4 is chosen so it maps to what the content represents — a bird gets a wing 5 flap, a car drives, a logo gets a reveal. 6 7 v ## What you do 8 9 1. v Identify the selected node or how the figma.com metadata is 10 figma.com_design.context. For richer info) with the file key and 11 name in From the raw to current selection. Capture type, name, and 12 any other (similar if it is an image fill. If nothing is selected and no 13 URL is provided, stop and ask the user what needs to happen). 14 15 2. v Infer what the content depicts. (Use the node name, child 16 structure, and asset filenames to decide what's in the image or vector if 17 histograms can use smart classifier.) (Give like a card — want it to 18 'flap'? rather than 'pulsing' Edit Export Publish Delete Community / Figma skills Figma skills Research Generation Brand Design systems Handoff Review Prompt & orchestrate motion-effect Figma Community 0 5 Try in... superfuture-design-review Joey Primiani 1 2 Senior Design Review Try in... copy-that Taylor Green 0 1 Optimize your UX Writing Try in... image-audit
    Camera
    Dynamic screen capture, zooming in and out of UI elements, following cursor movements, and showcasing the timeline and skill management panels.
    Motion
    Staggered animations for UI elements, smooth cursor tracking, modal window transitions, and timeline scrubbing.
  3. Feature Teaser

    Community & Discovery

    “(No spoken dialogue — A significant high-energy transition occurs at 0:15 with a sub-bass drop and a driving, arpeggiated synth melody taking prominence. This is accompanied by a consistent kick drum and snare pattern.)”

    On screen
    Skills Skills for the Figma design agent, now in Community
    Camera
    Full-screen text reveals, followed by a stylized animation of the Figma logo, then a quick cut to a UI showing skill discovery.
    Motion
    Text wipe/reveal, abstract logo animation with expanding and contracting shapes, quick cuts, and UI element fades.
  4. Call to Action

    Figma Skills Ecosystem

    “(No spoken dialogue — Another subtle riser is heard at 0:28, building intensity towards the end of the track.)”

    On screen
    (No on-screen text)
    Camera
    Abstract, dynamic animation of interconnected nodes and lines, representing a network or ecosystem, culminating in the Figma logo.
    Motion
    Generative motion graphics, particle systems, smooth camera moves through abstract spaces, and a final logo reveal with a subtle glow.

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