
We’re excited to introduce Tutorials, a new section in the Framer Marketplace. If you’ve mastered a complex effect or discovered a faster way to build layouts, you now have a dedicated place to sha…
The Hook
“We're excited to introduce Tutorials, a new section in the Framer Marketplace.”
Product Reveal
“If you've mastered a complex effect or discovered a faster way to build layouts, you now have a dedicated place to share your knowledge and help others level up their Framer skills. You can browse tutorials by type, level, or duration, making it easy to find exactly what you're looking for.”
Feature Teaser
“Each tutorial comes with a video lesson, a written article, and a remix link, so you can easily follow along and apply what you've learned directly in Framer. Whether you're looking to build a custom language switcher, master Framer's CMS, or create stunning animations, our tutorials have you covered.”
Call to Action
“And if you're a creator, you can now publish your own tutorials directly to the marketplace. Simply create a new tutorial, add your video, written content, and remix link, and submit it for review. We can't wait to see what you create. Happy learning!”
Synthesizable in Remotion · key components of the framer-marketplace-tutorial-launch template.
A smooth, controlled camera zoom into a specific UI element or section, often accompanied by a slight rotation or tilt to add depth. This highlights details and transitions focus.
Use Remotion's `interpolate` for camera position (x, y, z) and rotation (rx, ry, rz) values. Employ `spring` for a natural, dampened feel on the zoom and rotation. Implement a `PerspectiveCamera` for 3D depth.
A horizontal or grid-based arrangement of content cards that smoothly scroll or slide into view, often with a subtle parallax effect or depth as they move.
Utilize `map` to render an array of `ContentCard` components. Animate `transform: translateX` or `translateY` using `interpolate` with an `easeOutCubic` curve for smooth scrolling. Apply `scale` and `opacity` changes for cards entering/exiting view.
Form fields and buttons animate into view sequentially or with a staggered effect, often with a subtle fade-in and slide-up motion, responding to user interaction or narrative progression.
Wrap form elements in `Sequence` components with `from` and `duration` props for staggered reveals. Animate `opacity` and `transform: translateY` using `spring` for a soft, responsive entrance. Use `useCurrentFrame` to trigger animations based on timeline position.
Purpose. Introduce the new 'Tutorials' section and its purpose within the Framer Marketplace.
Execution. A wide, sweeping shot of the Framer Marketplace, slowly zooming into the 'Tutorials' tab, establishing context.
Purpose. Demonstrate how users can browse, filter, and find relevant tutorials.
Execution. Dynamic UI interactions showing filtering options, scrolling through tutorial cards, and highlighting key information on individual tutorial pages.
Purpose. Showcase the rich content within a tutorial (video, article, remix link) and its practical application.
Execution. Close-ups on video playback, scrolling through a written article, and clicking an 'Open project' button to emphasize hands-on learning.
Purpose. Empower users to become creators by demonstrating the tutorial submission process.
Execution. A guided walkthrough of the 'Creator Space,' filling out a 'New Tutorial' form, and the final 'Submit' action, encouraging community engagement.
Objective
Launch a new AI-powered code generation tool, 'CodeGenius,' that integrates with popular IDEs.How the recipe adapts
The UIDeepDive primitive would be adapted to zoom into specific code snippets generated by CodeGenius within an IDE, highlighting syntax and efficiency. ContentCardCarousel would display different code generation templates or AI-suggested refactorings. InteractiveFormReveal would demonstrate the user inputting natural language prompts to generate code, with the form fields animating in as the user types. The dark-mode UI would be maintained, with bright, glowing accents for AI-generated code blocks and interactive elements, all timed to a rhythmic electronic soundtrack.Scene durations (4 scenes, 76s)
Key Remotion components

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