visually code together
Problem Agitation
“(No spoken dialogue — ambient rhythmic synth music)”
The Hook
“(No spoken dialogue — electronic beat)”
Product Reveal
“(No spoken dialogue — keyboard tap audio)”
Feature Teaser
“(No spoken dialogue — synth beat)”
Feature Teaser
“(No spoken dialogue — UI click effects)”
Feature Teaser
“(No spoken dialogue — subtle cursor blips)”
Feature Teaser
“(No spoken dialogue — electronic transition)”
Feature Teaser
“(No spoken dialogue — synthesizer pads)”
Call to Action
“(No spoken dialogue — resolving audio chime)”
Synthesizable in Remotion · key components of the code-to-canvas-flow template.
Simulates CLI command typing and syntax-colored git diff output line by line.
Use Remotion interpolate on frame numbers to slice string arrays and apply Tailwind diff color classes.
Orchestrates scale and translation from an expansive multi-artboard canvas into a focused screen.
Wrap screen components in AbsoluteFill and apply spring physics on scale and translate coordinates.
Renders colored user badges and mouse pointers moving autonomously between UI elements.
Animate x and y coordinates along predefined keyframe paths with floating SVG cursors and text tags.
Purpose. Validates the common developer frustration of repetitive UI prompting.
Execution. Rapid CLI line feeds showing redundant CSS adjustments.
Purpose. Presents a frictionless visual workspace bridging agents and code.
Execution. Command execution zooming into an infinite design canvas.
Purpose. Demonstrates Figma-level design controls and real-time team editing.
Execution. Live button restyling and multi-cursor collaborative text editing.
Purpose. Proves bidirectional fidelity and delivers an open-source npx CTA.
Execution. Clean CLI code diff display followed by agent badge cascade and install string.
Objective
Launch video for an AI SQL schema designer visualizer.How the recipe adapts
Replace CSS styling prompt failures with tedious SQL migrations, switch canvas artboards to database ER diagrams, and sync visual node edits back to Prisma schemas.Scene durations (9 scenes, 59s)
Key Remotion components
Introducing Griffin, the first AI to pass the video Turing test
The most emotive and controllable TTS model

Always-on agents built to handle everything