EverMind

EverMind · Launch Video Breakdown: Hook, Pacing & Motion Design

Long-term agent memory

AI & MLProductionSeptember 29, 2026@LongTermMemoryE
0:00 · The Hook · The Harness of Harnesses
0:00 / 0:00

Scene-by-scene timeline & spoken transcript

  1. The Hook

    The Harness of Harnesses

    “Raven brings Claude Code, Codex, and its own agents together as one team.”

    On screen
    The Harness of Harnesses Built for RSI 01 The Harness of Harnesses · works across agents
    Camera
    Static center title framing transition to expanding orbital agent map.
    Motion
    Central node ping with radial node connections expanding smoothly.
  2. Product Reveal

    Prompt to Multi-Agent Task Graph

    “Ask it to compare three coding products in an interactive dashboard. Raven builds a task graph and runs independent branches in parallel. Claims are cited and checked.”

    On screen
    Compare three AI coding products and deliver a cited, interactive dashboard. Task Graph Scope the brief Market analysis Technical research Hands-on tests Result editing Delivery QA
    Camera
    Smooth camera zoom into chat input, expanding into UI graph layout.
    Motion
    Node dependency connection draw and parallel progress pulses.
  3. Feature Teaser

    Self-Modifying Playbooks & Curator

    “The workflow becomes a reusable playbook. Raven can revise its playbooks, prompts, policies, and code. Curator validates each change before adopting it.”

    On screen
    Playbooks compare-products 02 Built for RSI Curator: validate before adoption. Write -> Check -> Assemble -> Preflight -> Install
    Camera
    Sequential slide transitions through playbook list, code diff editor, and pipeline diagram.
    Motion
    Syntax-highlighted diff insertion with pipeline step badge sequencing.
  4. Feature Teaser

    Model-Tuned Benchmarks & Self-Generated Launch

    “That's Raven, the Harness of Harnesses. Built for RSI. Our benchmarks compare harnesses on the same base model. Raven made its own launch materials: a sixteen-page deck, posters, and README.”

    On screen
    03 A harness per task, tuned to the model · best results 0.963 Multi-Agent Orchestration 76.5% DeepResearch Mixed 91.0% SWE-bench Verified 80.2 PresentBench Raven made its own launch materials.
    Camera
    Split multi-card benchmark zoom followed by isometric marketing collateral reveal.
    Motion
    Metric counter animations and smooth floating card layouts.
  5. Feature Teaser

    Autonomous Research, Games & Design

    “In a separate nanochat experiment, it completed 172 training runs across seven rounds, reducing validation bits per byte by a relative 5.8 percent under the same training budget. It built THRESHOLD, a complete Godot game, from a human brief. And Angry Raven, a playable browser physics game. Raven also creates presentations, posters, and interactive designs.”

    On screen
    A sustained research experiment, by Raven. 172 training runs | 7 rounds | -5.8% val_bpb THRESHOLD Godot game Angry Raven Browser physics game Raven RSI
    Camera
    Fast-paced showcase switching between data telemetry, gameplay captures, and poster layouts.
    Motion
    Screen recording embeds with subtle floating drop shadows and kinetic typography.
  6. Call to Action

    Open Source CLI & EverMe Cloud

    “Now it's your turn. Raven is open source. Install and get started with just one command. Raven Cloud comes to EverMe in October. Find Raven on GitHub, or sign up for EverMe. This is Raven, the harness of harnesses, built for RSI.”

    On screen
    curl -fsSL https://raven.overmind.ai/install.sh | bash Raven x EverMe CLOUD · EXPECTED IN OCTOBER github.com/EverMind-AI/Raven everme.evermind.ai/sign-in EverMind
    Camera
    Terminal window focus, transitioning to dual branding cards and final logo resolve.
    Motion
    Terminal typing emulation, card opacity fades, and particle logo convergence.

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