blockanimatiqprinted-long-takewoodcutscratchboardprintmaking

Printed Long Take

Printed Long Take world kit: tell a NEW story as one unbroken take through a 3D world rendered as a scratchboard print, ink and paper with one red (lemo-opuscar engine: three.js scene, knife-cut materials fixed in world space, sky in direction space, 2x print pass with paper fibre, peel and whiteout). defineStory({ id, dur, build(world) }) builds the scene once (faceted terrain with volcano(), open water with makeSea(), makeSky(), props, billboards, the one red with redMarks()) and returns render(t) that sets the camera (camTrack), the sky and the moving things and runs the print pass (finishPrint); play it with PrintStage. Type lives in the world: carved into the sky (hangType) or a board, with a bilingual subtitle bar (cuesFrom). Modules: story, print, camera, sky, sea, marks, terrain, subtitles, reading, warp, PrintStage, engine/look, engine/textures, engine/world. Examples: The Night Lamp (a lighthouse at night, new, built only from the kit) and the ported film Thirty-Three Cranes. 16:9, 9:16, 1:1 at 30 fps. Audio is project-owned.

printed-long-take preview
Default duration
8.0s
Frame rate
30 fps
Engine
Remotion / React
Background
Transparent — composites over any scene

Use it

Ask the agent. It copies this component into your project and edits it there — nothing to install, and rendering happens in the cloud.

“Add the printed-long-take scene to my video and set its props to match my brand.”

Open in Studio

Customize in Studio

Adapt the content, styling, timing, and layout to fit your project.

Component settings

Adapted from the HyperFrames registry, © HeyGen, Apache 2.0.