Beat Timeline
A paused master-timeline orchestration spine that pins titled beat rows to evenly spaced named labels. Each row enters on its label, holds with the sequence, then exits with the group.
Live props— this is the component running, not a video
- Job
- bridge
- Family
- transitions
- Default duration
- 5.5s
- Frame rate
- 30 fps
- Engine
- Remotion / React
- Background
- Transparent — composites over any scene
Use it
Ask the agent. It copies this component into your project and edits it there — nothing to install, and rendering happens in the cloud.
“Add the beat-timeline scene to my video and set its props to match my brand.”
Customize in Studio
Adapt the content, styling, timing, and layout to fit your project.
Related
All scenes & layoutsCut the Curve
A velocity-matched directional hard cut: the outgoing subject accelerates with power4.in, swaps at peak velocity, and the incoming subject continues in the same direction with power4.out.
Iris Reveal
A circle clip-path opens from an authored origin revealing state B over state A in one confident pass, then holds on B. Classic register dims and desaturates the before state so the after state lands in full color; a thin accent rim rides the iris edge. Callers fill the named before/after slot panels; token-styled defaults render when a slot is left empty.
Halftone Dissolve
Scene A dissolves into scene B through a growing halftone dot field: accent ink dots pop onto a fixed grid smallest-first, each opens into a window onto B, until the windows merge and B fully replaces A.
Match Cut
A circle accelerates into a hard single-frame scene swap, matches the incoming circle exactly, and continues into a smaller resting pose.
Morph Swap
Two slotted siblings stacked at one shared center: A holds, then condenses or reshapes into B on a shared 50% 50% transform origin. Condense shrink-fades A exactly as B scales up; reshape morphs the silhouette on scaleX/scaleY, never width or height tweens. Token card defaults render when a slot is left empty.
Rubber Band Bumper
An outgoing panel pulls against increasing resistance, holds at tension, then snaps past an edge with overshoot as the incoming panel settles behind it.
Adapted from the HyperFrames registry, © HeyGen, Apache 2.0.