Labeled collaborator cursors with token-derived colors and soft glows drift from spread positions into a shared center zone, proving live multiplayer presence.
Ask the agent. It copies this component into your project and edits it there — nothing to install, and rendering happens in the cloud.
“Add the multiplayer-cursors scene to my video and set its props to match my brand.”
Adapt the content, styling, timing, and layout to fit your project.
Oversized Cursor
A deliberately oversized macOS-style pointer that enters off-screen, travels to a target, clicks to ignite a visible response, then exits
Pull to Refresh
A mobile list pulls through nonlinear rubber-band resistance, arms at a threshold, commits to a bounded loading indicator, then snaps exactly back to rest.
Touch Indicator
A translucent contact-circle gesture actor for mobile UI scenes: it touches the glass, causes a same-frame response, and lifts. Tap or swipe, picked by variable.
Press Ripple
A cursor decel-arrives from off-stage, lands slightly off-center on a caller-positioned target, compresses with it in lockstep, releases with ink ripple rings, then exits off-stage while the pressed state holds.
Simulated Cursor
A lightweight cursor pointer and click pulse for product walkthroughs and agent UI demos
Avatar Group Hover
A distance-falloff avatar group lift with bouncy hover return
Adapted from the HyperFrames registry, © HeyGen, Apache 2.0.