A five-shot rail whips past on a fast decaying curve, then overshoots and snaps the selected hero shot exactly to center.
Ask the agent. It copies this component into your project and edits it there — nothing to install, and rendering happens in the cloud.
“Add the velocity-throw-snap scene to my video and set its props to match my brand.”
Adapt the content, styling, timing, and layout to fit your project.
Constellation Hub
Feature nodes brighten in narration order as real-length SVG connectors draw outward from a fixed central hub, then settle into one lockup.
Scroll Feed
A loop-friendly column of varied skeleton post cards scrolls upward with subtle motion trails and an agitated pace.
Spring Stack Shuffle
A stack of 3 to 5 slotted cards reshuffles on cues: the back card throws over the top and lands at the front with real mass, the rest compress and resettle; cues that land mid-flight redirect the moving cards with velocity preserved.
Swipe Rail
A contact circle leads a horizontal card rail through a fast drag, momentum carry, and settled snap to the next card.
Gallery Tunnel
An infinite corridor of panels: a square tunnel receding to a vanishing point, its floor, ceiling and walls tiled with saturated colour slabs and caller-supplied images that swell toward camera and exit past you, the far end dissolving into fog.
Rounded Media Grid
N-up rounded-corner media grid (2-up, 3-up, 4-up, 3x2, hero plus two): per-cell inside-scale framing, staggered box-in entrance, slow settle
Adapted from the HyperFrames registry, © HeyGen, Apache 2.0.