
Someone vibe coded a real 3D property tour tool with Claude Code. Drop in your drone shots or phone captures. Get a fully interactive 3D tour out. Matterport charges $3,000+ in hardware and a month…
The Hook
“(No spoken dialogue — subtle riser leading into a driving, upbeat electronic beat with prominent kick drum and clap/snare, consistent sub-bass line.)”
Product Reveal
“(No spoken dialogue — the upbeat electronic rhythm continues, maintaining high energy.)”
Feature Teaser
“(No spoken dialogue — an impactful sub-bass drop marks a shift in melodic arrangement, maintaining the driving beat.)”
Call to Action
“(No spoken dialogue — the electronic track continues with consistent energy, leading to a final beat.)”
Synthesizable in Remotion · key components of the dynamic-3d-product-showcase template.
A continuous, fluid camera movement that orbits or pans within a 3D environment, simulating a user exploring a virtual space. Interactive hotspots and UI elements remain fixed relative to the 3D scene.
Utilize Remotion's <AbsoluteFill> and <Sequence> components. Implement camera movement using `interpolate` for `transform` properties (rotateY, translateX, translateY, translateZ) on a parent container, with `ease-in-out` or `easeInOutQuad` for smooth transitions. Child components for UI and hotspots should be positioned relative to the 3D scene's coordinate system.
Text appears on screen by wiping in from a specific direction (e.g., left-to-right or bottom-to-top), often with a subtle mask effect, synchronized with scene changes or camera movements.
Create a text component wrapped in a container with `overflow: hidden`. Animate the `transform: translateX` or `transform: translateY` property of the text element using `spring` or `interpolate` with a `cubic-bezier` curve for a quick, snappy reveal. A slight delay can be added for staggered reveals if multiple text elements are present.
Rapid, abrupt transitions between distinct 3D camera positions or scenes, creating a dynamic and energetic feel, often accompanied by a sound design impact.
Employ multiple <Sequence> components for each scene cut. For each sequence, set a short duration (e.g., 0.5-1.5 seconds). Within each sequence, define a static camera position or a very short, quick pan. Use `spring` for any subtle camera movements within these short sequences to add a sense of responsiveness. Synchronize with audio impacts using `Audio` component's `startFrom` and `endAt`.
Purpose. Immediately immerse the viewer in the product's core experience: a seamless 3D property tour.
Execution. Continuous, smooth 360-degree camera pans through luxurious interior spaces, highlighting interactive elements and key features with text overlays.
Purpose. Expand the scope to show the full property and its surroundings, demonstrating versatility.
Execution. Transition to an aerial, drone-like view of the villa and its environment, with the camera orbiting and zooming to showcase exterior details and the larger context.
Purpose. Emphasize the ease and fluidity of navigation and the depth of detail available.
Execution. Rapid cuts between various interior and exterior points of interest, demonstrating quick jumps and smooth transitions, often with text highlighting 'ease' and 'movement'.
Purpose. Conclude with a clear call to action, reinforcing the product's value proposition.
Execution. Final smooth interior pans showcasing the overall layout, followed by a clean fade to black revealing the company logo and website URL.
Objective
Launch a new AI-driven financial analytics dashboard.How the recipe adapts
The recipe adapts by replacing 3D property models with abstract, glowing 3D data visualizations. Smooth 3D pans will navigate through complex network graphs and interactive charts. Fast cuts will transition between different dashboard views, highlighting features like 'Predictive Models' and 'Real-time Market Data' with quick wipe text reveals. The driving electronic music will underscore the speed and efficiency of the AI, culminating in a clean reveal of the platform's name and URL.Scene durations (5 scenes, 61s)
Key Remotion components

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