Transitions
Wipes, morphs, dissolves, whip pans, match cuts, glitch and chromatic splits, and shader-driven distortions. Each one a timed component you drop between two shots.
Transitions are the seams of an edit, and the wrong one reads as a template. This set covers the plain ones you need constantly — directional wipes, fades, page slides — alongside the deliberate ones: cross-warp morphs, ridged burns, gravitational lensing, SDF irises.
Most are built to sit between two arbitrary shots and take their duration from the beat you place them on, so they can be retimed to music without re-authoring the motion.
47 verified components. Browse every category.
Showcase of 3D perspective flip and rotate transitions
A beat-driven speed ramp, freeze-frame hit, and hard-cut sequence for music-led promos and montages.
Showcase of blur-based transitions between scenes
A fast slide wipe with RGB channel split on peak frames.
Shader transition with chromatic aberration radial split
Shader transition with dramatic zoom blur
Showcase of cover/uncover slide transitions
Shader transition with cross-warped morphing
A velocity-matched directional hard cut: the outgoing subject accelerates with power4.in, swaps at peak velocity, and the incoming subject continues in the same direction with power4.out.
Showcase of destructive break-apart transitions
A directional scene push that slides one panel over another.
Showcase of dissolve and fade transitions
Showcase of warp and distortion transitions
Shader transition with fractal noise domain warping
Finite neutral-warm light layers for a seek-safe camera-flash cut or social reveal
Shader transition with white flash crossfade
Shader transition with digital glitch artifacts
Shader transition with gravitational lensing distortion
Transition effect where the screen dissolves into a grid of squares that fade out with staggered timing — use between scenes
Showcase of grid-based tile transitions
Scene A dissolves into scene B through a growing halftone dot field: accent ink dots pop onto a fixed grid smallest-first, each opens into a window onto B, until the windows merge and B fully replaces A.
A circle clip-path opens from an authored origin revealing state B over state A in one confident pass, then holds on B. Classic register dims and desaturates the before state so the after state lands in full color; a thin accent rim rides the iris edge. Callers fill the named before/after slot panels; token-styled defaults render when a slot is left empty.
Shader transition with cinematic light leak overlay
Showcase of light-based glow and flash transitions
A circle accelerates into a hard single-frame scene swap, matches the incoming circle exactly, and continues into a smaller resting pose.
Showcase of mechanical shutter and iris transitions
Two slotted siblings stacked at one shared center: A holds, then condenses or reshapes into B on a shared 50% 50% transform origin. Condense shrink-fades A exactly as B scales up; reshape morphs the silhouette on scaleX/scaleY, never width or height tweens. Token card defaults render when a slot is left empty.
Finite CSS light-leak overlay for memory beats and motivated transitions
Showcase of miscellaneous creative transitions
A transitions.dev-inspired page slide primitive with outgoing and incoming panels
Reveal transition — focus card scales down from full frame as siblings parallax in to form a grid (reverse of parallax-zoom)
Center card scales up to fill the frame while siblings parallax outward — inspired by the eBay Playbook hero transition
Showcase of push and slide transitions
Showcase of radial wipe and reveal transitions
Shader transition with ridged turbulence burn effect
Shader transition with concentric ripple wave distortion
An outgoing panel pulls against increasing resistance, holds at tension, then snaps past an edge with overshoot as the incoming panel settles behind it.
Showcase of scale and zoom transitions
Overlay transition: scribble bands accumulate to cover the frame with a solid backstop, the host cuts beneath, and the scribble clears
Shader transition with signed distance field iris reveal
Shader transition with swirling vortex distortion
Overlay transition: a tiled word wall covers the frame, inverts via difference blending, and clears — hard-cut the content beneath while covered
Shader transition with heat haze thermal distortion
A headline splits vertically around an incoming panel, which grows from the negative space and takes the frame as the words exit through opposite edges.
Shader transition simulating a fast camera whip pan
A full-frame whip pan: scene A whips off laterally with capped directional motion blur while scene B enters in the same direction at matched velocity, on a speed-ramp profile with a decelerating catch. Both scenes ride one strip, so seam velocity is exact by construction. Callers fill the named before/after slot panels; token-styled defaults render when a slot is left empty.
A transition that zooms through a focal card into the next scene.