componenthfmotion-primitiveoverlaylightsweep

Light Sweep Pass

A traveling key light re-shades a slotted scene: a soft diagonal gradient band crosses the frame once while every per-element highlight and shadow shifts in lockstep (all driven by one --light-x property), then the light settles into a resting key. Quiet, expensive-feeling; the scene itself never moves. Callers fill the named scene slot; a token hero-and-cards default renders when it is left empty.

Live props— this is the component running, not a video

Job
texture
Family
overlays
Sync points
sweep-land @ 3.05s
Default duration
4.0s
Frame rate
30 fps
Engine
Remotion / React
Background
Transparent — composites over any scene

Use it

Ask the agent. It copies this component into your project and edits it there — nothing to install, and rendering happens in the cloud.

Add the light-sweep-pass scene to my video and set its props to match my brand.

Open in Studio

Customize in Studio

Adapt the content, styling, timing, and layout to fit your project.

Component settings

Adapted from the HyperFrames registry, © HeyGen, Apache 2.0.